New expansion coming March 3!

Hello friends!

By this time, many of you have received your backer rewards. I hope you are truly enjoying playing Beasts: Edge of Extinction! If you have any questions about game play, please do not hesitate to reach out to Riftway Games on Facebook, Twitter, or here on Kickstarter. I am always happy to help answer your questions.

There are still a very small handful of backers who have not yet filled out our GameFound Pledge Manager to receive their rewards. Please check your email for the invitation link or your Kickstarter messages for instructions on how to access it. If you do not see either of these, or you already filled out your survey but have not received your reward, please message directly for help. I want to make sure everyone gets everything they are due!

Dodo Care

Be sure to prime, paint, and/or clear coat your 3D resin printed dodo first player marker if you plan to keep it out of the box for extended periods of time near sources of UV light. This includes natural sunlight. While it doesn’t happen very quickly, resin is UV reactive, so the longer it is exposed it could have an adverse reaction like shrinking, splitting, or melting. Please take precautions to ensure the longevity of your dodos!

Game Expansion

On March 3rd we will be launching our first game expansion: Revenge of the Dodos

If you are a backer of Beasts: Edge of Extinction who downloaded the print and play files made available last year, you may remember that an early version of Revenge of the Dodos was included for you to play-test. I really appreciate all who provided feedback to help us finalize the cards and rules!

If you are still unfamiliar with the expansion, here is our current marketing blurb:

In Revenge of the Dodos, eliminated players now control a bevy of dodo spirits, each imbued with a unique special ability. It’s all or nothing, as you seek vengeance on the vile beasts ravaging dodo kind!

This fun little expansion has been play-tested throughout the last year, while awaiting the final production of the base game. We now believe it is ready to hit the market! This is a great time for those who missed our first campaign or who wish to pick up another copy of the Beasts: Edge of Extinction base game along with the expansion.

As always, we will be adding some fun exclusive items to your pledge levels as well as some early bird discounts. We hope each of you will be able to join us for the campaign! 

 Follow the Revenge of the Dodos campaign: https://www.kickstarter.com/projects/1504559757/revenge-of-the-dodos

Beasts Final Production Sample

At 9:30 AM Friday morning I received a package via FedEx. It was the final production sample of Beasts: Edge of Extinction from our printing partner Whatz Games in China. All I can say is WOW! My phone camera really can’t do it justice, but here’s an attempt anyway:

I’m really excited for each of you to receive this game. We appear to be keeping on track for our October through November estimated delivery schedule. China is celebrating a holiday right now, but production should start back up in a few days. Once they do, I’m told it should take about 15 more days to wrap up production and deliver them to the docks in Shanghai. From there we will hope Poseidon keeps a watchful eye on our shipment as it traverses the great wide ocean.

I honestly don’t expect any trouble with customs, but there is an unknown amount of time before it can be cleared and transported by truck to our storage facility. I’ll be sure to keep each of you up to date as things transpire.

Thanks again for being a supporter. We’re in the final stretch!

– Derek Zyn

Happy New Year!

Well, we did it! Beasts was successfully funded on Kickstarter on Dec 14 and the funds were finally transferred yesterday to begin the journey of production . I can’t thank each and every one of you enough for your help and support in making this a reality.

So whats next?

To start, Beasts is now on the Indiegogo’s InDemand platform to allow those who missed the original Kickstarter to still get in on the fun, minus the Kickstarter exclusives. But don’t worry, we’re still working towards stretch goals until mid-February – or until our manufacturer gives us a hard cutoff date – so even if you are already a backer you can still share this project in hopes of unlocking some cool upgrades!

You can use the original Kickstarter link to access the Indiegogo page by clicking on the PRE-ORDER NOW button, or you can go directly to Indiegogo via this link: https://www.indiegogo.com/projects/beasts–4

I’ll be running a contest soon to help promote the Indiegogo page, so keep an eye to your email for details. I’ve been asked a few times if backers are eligible to win contests and the answer is definitely yes, so make sure to enter!

The Print & Play version of the game will unfortunately be delayed, due to changes needed for proper health tracking. The physical game requires plastic health clips that slide along the side of your character card, but doing this with paper doesn’t work very well. To resolve this, I’m creating special health cards for the P&P version. I’ll be adding the Argentavis character with Scavenge ability to the P&P version to help make up for the delay.

That’s it for now. Thank you all again and keep checking back for future updates!

Happy New Year!

Derek Zyn

Beasts @ Board Game Geek Con – Nov 14-18

Hi all and Happy Halloween!

First, our How-to-Play video has been completed and ready for your viewing pleasure!

Thanks again to Baker Odom over at Bored Online? Board Offline! for providing this.

In case you didn’t know, we will be at Board Game Geek Con this November 14-18 working with the Indie Game Alliance in booth IL-04. Stop by for some fun Beasts swag and enter our drawing to win pre-release copies of the game and even a 6″ 3D printed dodo!

Every attendee at BGG.Con will receive an exclusive Argentavis character card, not included in the base game.

Not attending BGG.Con but still want to win a pre-release copy of Beasts: Edge of Extinction? Of course you do! In the next few days I will be posting on social media about how you can enter to win.

That’s all for now. Don’t forget, November 14 is our Kickstarter launch. We will be doing some live streams from BGG.Con so stay tuned here on the website or on social media for updates.

Until next time, keep gaming!

– Derek Zyn

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