Hello everyone and welcome to the very first Developers Blog for Beasts: Edge of Extinction, coming to Kickstarter on November 14, 2018.
As some of you might already know, Beasts: Edge of Extinction is my first game release under the Riftway Games moniker. Being a first time game developer, I had a lot of obvious challenges ahead of me when I started this journey in early 2017. Thankfully my previous experience in marketing, sales, product development and customer service have given me at least the basic tools needed to get started. I like to believe the last 2 decades of my life have been leading up to this very moment.
Where we’re at:
Currently Beasts is in its final stages of pre-production. Only minor changes to wording, for the sake of clarity, are being performed on the game cards and a few adjustments to the artwork is being made by the extremely talented Alisha Volkman. Instructions are also being finely tuned for your pleasure. If anyone is interested in reviewing the instructions and providing feedback, email me and I’ll be more than happy to share them.
Next month preview copies of the game will be shipped to online game reviewers who have agreed to give their honest opinion of the game. I’m both excited and terrified of this. We’ve had a really positive response from game-testers over the last year and a half, but these guys and gals review games for a living! Who knows what they’ll think, but I can’t wait to find out!
That’s it for now. Thank you for reading and I look forward to sharing this experience with you!